![]() with the correct addblockers it should be safe (Sharemods), also some users upload their mods on Google Driveĥ. this has its downgrade because a large mod (like a 500 Mb truck) with versions for 1-2 game versions will double/triple its size on your driveĤ. ![]() the problem here is that an update of a Steam mod can ruin another mod (for example if the author of a truck mod decide to replace/remove a chassis for a truck, it will ruin your physics mod)ģ. correct, but only if the author is maintaining the mods compatible with new game version. ![]() this is true, updating is easier and silent for user, nevertheless too many large workshop mods can fill in your drive, which can be problematic if you have mods on a SSD since you don't know what is downloaded.Ģ. I see that SiSL gave already the positive aspects of the Steam workshop mods, now the dark side of these for the first 5 pointsġ.
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